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Limit frame rate code-side only


Oen44
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Hi,

I've made fading and floating text effect like this:

38622211_439668059856433_3442053363007488000_n.gif.513a2bdafc4d7c5f09fd2ab4c0fb68ba.gif

It's cool, I like how it ended up but... There is framerate issue. When making this, I was at 75FPS cap (VSync) and after unlocking to unlimited FPS, text started moving way too fast.

Here is the code

@SubscribeEvent
public void onRenderOverlayText(RenderGameOverlayEvent.Text event) {
	ScaledResolution sr = event.getResolution();
	EntityPlayer player = Minecraft.getMinecraft().player;
  
	GL11.glPushMatrix();
	GL11.glScalef(1.0F, 1.0F, 1.0F);

	for (int i = 0; i < 12; i++) {
		if (!this.isVisible(i))
			continue;

		this.alpha[i] -= 3;

		this.height[i] += 0.6f;
		if (this.height[i] > 50.0f) {
			this.hide(i);
			continue;
		}

		Minecraft.getMinecraft().fontRenderer.drawStringWithShadow("+" + this.xp[i] + " XP",
				sr.getScaledWidth() / 2 + 50, sr.getScaledHeight() / 2 - this.height[i],
				0xFFFFFF | (this.alpha[i] << 24));

		GL11.glScalef(0.5f, 0.5f, 0.5f);
		Minecraft.getMinecraft().renderEngine.bindTexture(icon);
		this.drawTexturedModalRect((sr.getScaledWidth() / 2 + 32) * 2,
				((sr.getScaledHeight() / 2) - 5 - this.height[i]) * 2, i * 32, (i > 7 ? 1 : 0) * 32, 32, 32);
	}

	GL11.glPopMatrix();
}

 

Is there any way to make this run at same pace? Like deltaTime?

Edited by Oen44
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6 minutes ago, Oen44 said:

this.height[i] += 0.6f;

You need to multiply this value by the deltaTime between frames (after dividing out the deltaTime at 75 fps).

I'm not sure where you'd get that value, though.

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long oldTime = newTime;
long newTime = Minecraft.getMinecraft().getSystemTime();
long deltaTime = newTime - oldTime;

deltaTime ready.

this.alpha[i] -= 0.3 * deltaTime;
this.height[i] += 0.06f * deltaTime;

Calculations ready.

 

Working perfectly :)

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Doing your own delta time works, but there is another more common approach which I figured is worth mentioning. The game logic runs in a loop that "ticks" 20 frames per second. The render refresh rate can vary depending on your monitor, settings and power of your GPU.

 

So whenever you're doing animations in Minecraft you should set the positions and angles based on the game ticks, not the refresh rate. So you would really increment the position every tick rather than every event (which fires at the refresh rate). However, doing that has the side effect that it will look a bit jerky because it will only update position 20 times per second which is a bit less than needed for perception of smooth motion (traditional movie film used 24 fps). So to smooth it out, there is the concept of "partial ticks" that are passed to the rendering methods (and events).

 

So an alternative, arguably more common, way to do animations is to update the position using the ticks plus a bit of adjustment using the partial tick. For example, the game overlay event has a getPartialTicks() method to help with this.

 

Just thought you'd be interested. Point is that partial ticks are used to communicate difference between refresh rate and tick rate and are commonly used to control animation speed.

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14 minutes ago, jabelar said:

Doing your own delta time works, but there is another more common approach which I figured is worth mentioning. The game logic runs in a loop that "ticks" 20 frames per second. The render refresh rate can vary depending on your monitor, settings and power of your GPU.

 

So whenever you're doing animations in Minecraft you should set the positions and angles based on the game ticks, not the refresh rate. So you would really increment the position every tick rather than every event (which fires at the refresh rate). However, doing that has the side effect that it will look a bit jerky because it will only update position 20 times per second which is a bit less than needed for perception of smooth motion (traditional movie film used 24 fps). So to smooth it out, there is the concept of "partial ticks" that are passed to the rendering methods (and events).

 

So an alternative, arguably more common, way to do animations is to update the position using the ticks plus a bit of adjustment using the partial tick. For example, the game overlay event has a getPartialTicks() method to help with this.

 

Just thought you'd be interested. Point is that partial ticks are used to communicate difference between refresh rate and tick rate and are commonly used to control animation speed.

So how ticks work compared to deltaTime?

Lower FPS (30):

Ticks - text is adapting to FPS and moves slow - not cool

Delta - text is smooth as for such low FPS and stays the same time as with high FPS - what I want

 

Higher FPS (around 600):

Ticks - text is smooth and very fast, again, adapting to FPS - not cool

Delta - text is smooth, perfect pace - what I want

 

Conclusion? Ticks are not good for that kind of animations.

Edited by Oen44
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10 minutes ago, Oen44 said:

That doesn't change anything. Ticks are not helpful here, it's just looking bad.

Since they happen at a set period of time after each other the game has a deltaTime(partialTicks) variable between each tick that is used for rendering things smoothly. So the game would update the position as to where it should be every tick and then render at that position with the partialTicks. Though your way of doing it works this is just the way minecraft handles these things.

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10 minutes ago, Oen44 said:

That doesn't change anything. Ticks are not helpful here, it's just looking bad.

If it looks bad, then you are doing something wrong. All animations in Minecraft are built using this concept and they work just fine.

It is a very simple process:

float currentValue = 0
float prevValue = 0

tick() { // 20 times a second, always, that's what ticks are
    prevValue = currentValue;
    currentValue = (currentValue + 1) % 100;
}

render(float partialTicks) {
    float actual = prevValue + (currentValue - prevValue) * partialTicks;
    // render at position actual
}

 

You do not have to use this, but saying that ticks are inadequate for this is not correct.

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1 hour ago, diesieben07 said:

If it looks bad, then you are doing something wrong.

All I did was

this.alpha[i] -= (int) (0.4f * event.getPartialTicks());
this.height[i] += 0.1f * event.getPartialTicks();

And it's very slow on low FPS and getting faster with more FPS.

 

1 hour ago, diesieben07 said:

It is a very simple process:


float currentValue = 0
float prevValue = 0

tick() { // 20 times a second, always, that's what ticks are
    prevValue = currentValue;
    currentValue = (currentValue + 1) % 100;
}

render(float partialTicks) {
    float actual = prevValue + (currentValue - prevValue) * partialTicks;
    // render at position actual
}

Yeah, no idea where to put prevValue and currentValue. Should I make thread like this?

ScheduledExecutorService exec = Executors.newSingleThreadScheduledExecutor();
exec.scheduleAtFixedRate(new Runnable() {
  @Override
  public void run() {
    prevValue = currentValue;
    currentValue = (currentValue + 1) % 100;
  }
}, 0, 20, TimeUnit.SECONDS);

 

I just want to check how is that going to look like with what you wrote.

The thing is that RenderGameOverlayEvent is executed more times based on FPS so deltaTime is doing something to balance and it's easy to accomplish.

Edited by Oen44
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9 minutes ago, Oen44 said:

And it's very slow on low FPS and getting faster with more FPS.

Well, yes, that's not how you use partialTicks.

 

9 minutes ago, Oen44 said:

Yeah, no idea where to put prevValue and currentValue.

Anywhere you like. You can make them static fields if you want to.

 

10 minutes ago, Oen44 said:

Should I make thread like this?

Definitely not.

 

10 minutes ago, Oen44 said:

The thing is that RenderGameOverlayEvent is executed more times based on FPS so deltaTime is doing something to balance and it's easy to accomplish.

RenderGameOverlayEvent (careful: this fires many many times every frame!) is the render part in my code. You would need ClientTickEvent (check TickEvent#phase or your code will run twice per tick) for the tick part.

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Maybe this would be clearer. 

 

In a tick handling event like ClientTickEvent, in one phase of that event, you would update the position in a public static field. This would have a very regular steady movement.

 

In the render handling event, you would get the position from that public static field and add a multiple of the partial ticks times the increment. 

 

Note that the tick value can be also updated in other ways. For example, the world keeps track of total time, so you could record the world time when the GUI was just opened and then calculate how many ticks it was open in the render event. 

 

I didn't mean to cause confusion. Just wanted to point out the way Minecraft normally handles the conversion from ticks to render frames for animations.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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15 minutes ago, diesieben07 said:

RenderGameOverlayEvent (careful: this fires many many times every frame!) is the render part in my code. You would need ClientTickEvent (check TickEvent#phase or your code will run twice per tick) for the tick part. 

Of course there is TickEvent... I should have think about that before, ohh my.

 

float prevValue;
float currentValue;

@SubscribeEvent
public void onClientTick(ClientTickEvent event) {
	if(event.phase == Phase.END) {
		prevValue = currentValue;
		currentValue = (currentValue + 1) % 100;
	}
}

float actual = prevValue + (currentValue - prevValue) * event.getPartialTicks(); // in RenderGameOverlayEvent.Text

Well... It's not working well. It's starting slow and then goes very fast and then slow again and so on (because of modulo i guess).

Edited by Oen44
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Not quite. If you assign previous value to current value, the increase current value and take modulo, then every once in a while the prev value is going to be way higher. Basically the previous value will roll over to zero one tick after the current value. 

 

What it should be is more like this:

- forget the previous value, you just need current value. So start current value at zero, and keep your line where you add one and do modulo. So current value is going to cycle from 0 to 99 over and over.

- just add partial ticks to current value. That will give the total number of ticks (the current value has the whole number of ticks, plus the partial ticks).

- multiply that result by whatever speed you want.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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"dyld_process_snapshot_get_shared_cache failed" ] } Model: MacBookAir10,1, BootROM 7429.61.2, proc 8:4:4 processors, 16 GB, SMC  Graphics: Apple M1, Apple M1, Built-In Display: Color LCD, 2560 x 1600 Retina, Main, MirrorOff, Online Memory Module: LPDDR4 AirPort: Wi-Fi, wl0: Oct 26 2021 16:10:41 version 18.20.310.15.7.8.120 FWID 01-5d6c3867 Bluetooth: Version (null), 0 services, 0 devices, 0 incoming serial ports Network Service: Wi-Fi, AirPort, en0 USB Device: USB31Bus USB Device: USB31Bus Thunderbolt Bus: MacBook Air, Apple Inc. Thunderbolt Bus: MacBook Air, Apple Inc.  
    • Here is a list with all I use on server and client: -----------------------------------SERVER-------------------------------------- ||                        || \/                        \/ '[1.16.X-1.0.10] Dragon Mounts Legacy.jar'                frozenup-1.0.1.jar  3dSkinLayers-forge-1.1.0.jar                             ftb-backups-2.1.2.2.jar  abnormals_core-1.16.5-3.3.1.jar                          ftb-chunks-forge-1605.3.2-build.115.jar  abnormals_delight-1.16.5-1.2.1.jar                       ftb-library-forge-1605.3.4-build.90.jar  Adorn-1.14.1+1.16.5-forge.jar                            ftb-quests-forge-1605.3.6-build.76.jar  AI-Improvements-1.16.5-0.4.0.jar                         ftb-teams-forge-1605.2.3-build.40.jar  AkashicTome-1.4-16.jar                                   geckolib-forge-1.16.5-3.0.61.jar "Alex's Delight 1.1.3 - Forge 1.16.5.jar"                 goblintraders-1.6.0-1.16.3.jar  alexsmobs-1.12.1.jar                                     goldenhopper-1.2.1-1.16.3.jar  Aquaculture-1.16.5-2.1.21.jar                            Highlighter-1.16.5-1.1.1.jar  Architects-Palette-1.16.4-1.1.5.jar                      HunterIllager-1.16.5-1.4.0.jar  architectury-1.28.48.jar                                 Iceberg-1.16.5-1.0.38.jar  atmospheric-1.16.5-3.1.1.jar                             illagersweararmor-1.0.5.jar  AttributeFix-1.16.5-10.1.3.jar                           immersivecooking-1.0.1.jar  AutoRegLib-1.6-49.jar                                    ImprovedBackpacks-1.6.2.0.jar  autumnity-1.16.5-2.1.2.jar                               incontrol-1.16-5.2.2.jar  Babel-1.0.5.jar                                          infernal-expansion-1.16.5-2.4.0.jar  BadMobs-1.16.5-9.0.5.jar                                'InventoryHud_[1.16.2-1.16.5].forge-3.4.1.jar'  bamboo_blocks-1.16.5-3.0.1.jar                           irregularchef-1.16.5-1.0.1.jar  Bayou-Blues-1.16.5-1.0.5.jar                             item-filters-forge-1605.2.5-build.9.jar  BetterAdvancements-1.16.5-0.1.1.115.jar                  Jade-1.16.4-2.8.1.jar  Better-Badlands-1.16.5-2.0.3.jar                         jei-1.16.5-7.7.1.145.jar  BetterCompatibilityChecker-1.0.7-build.22+mc1.16.5.jar   JEITweaker-1.16.5-1.1.0.49.jar  BetterDungeons-1.16.4-1.2.1.jar                          Kiwi-1.16.5-3.6.1.jar  betterendforge-1.16.5-2.5.jar                            KleeSlabs_1.16.5-9.2.1.jar  BetterMineshafts-Forge-1.16.4-2.0.4.jar                  kotlinforforge-1.16.0-obf.jar  BetterModsButton-v1.0.5-1.16.5-Forge.jar                 kryptonreforged-mc1.16.5_v1.0.0.jar  betternether_reforged-1.2.jar                            lazydfu-0.1.3.jar  BetterShieldsMC1.16.3-1.2.jar                            MorePaths-1.16.1-1.3.2.jar  BetterStrongholds-1.16.4-1.2.1.jar                       morevillagers-FORGE-1.16.5-1.5.5.jar  Blocks+-1.16.5-1.2.jar                                   MouseTweaks-2.14-mc1.16.2.jar  blue_skies-1.16.5-1.1.3.jar                              mowziesmobs-1.5.19.jar  Bookshelf-Forge-1.16.5-10.4.31.jar                      'Nature Expansion1.4.1.jar'  Bountiful-1.16.4-3.3.1.jar                               NaturesCompass-1.16.5-1.9.1-forge.jar  buzzier_bees-1.16.5-3.0.3.jar                            neapolitan-1.16.5-2.2.1.jar  byg-1.3.5.jar                                            nethers_delight-2.1.jar  caelus-forge-1.16.5-2.1.3.2.jar                         'NourishedEndV6.1 Backport.jar'  campful-1.16.5-3.1.0.jar                                 NourishedNetherV10ProperBackport.jar  carryon-1.16.5-1.15.5.22.jar                             obfuscate-0.6.2-1.16.3.jar  Cataclysm-0.11.jar                                       omnis-1.16.5-1.1.2.3.jar  catalogue-1.5.0-1.16.5.jar                               OSV-Forge-7.5.jar  CatLib-Forge-1.12.jar                                    OuterEnd-0.2.14.jar  cavebiomeapi-1.16.5-1.4.2.jar                            outvoted-1.16.5-1.2.4.jar  cavesandcliffs-1.16.5-7.2.0.jar                          overloadedarmorbar-5.1.0.jar  CavesCliffsBackportAdditions2.58.jar                     paintings-1.16.4-7.0.0.1.jar  charm-forge-1.16.5-2.3.2.jar                             Patchouli-1.16.4-53.2.jar  chocolate-1.3.0-1.16.4.jar                               Paxi-Forge-1.16.4-1.0.jar  citadel-1.8.1-1.16.5.jar                                 personality-1.16.5-1.0.3.jar  cleancut-mc1.16-2.2-forge.jar                            PickUpNotifier-v1.2-1.16.3.jar  ClientTweaks_1.16.3-5.3.0.jar                            polymorph-forge-1.16.5-0.39.jar  cloth-config-4.13.49-forge.jar                           PuzzlesLib-v1.0.15-1.16.5-Forge.jar  Clumps-6.0.0.27.jar                                      Quark-r2.4-321.jar  CNB-1.16.3_5-1.2.11.jar                                  randompatches-2.4.4-forge.jar  collective-1.16.5-3.8.jar                                repurposed_structures_forge-3.4.7+1.16.5.jar  combustivefishing-forge-1.16.3-4.0.0.1.jar               RevampedWolf-1.16.4-0.7.1.jar  comforts-forge-1.16.5-4.0.1.3.jar                        RoadRunner-mc1.16.5-1.4.0.jar  ConfigMenusForge-v1.2.0-1.16.5-Forge.jar                 savageandravage-1.16.5-3.2.0.jar  Controlling-7.0.0.28.jar                                 selene-1.16.5-1.9.0.jar  copperpot-1.16.5-1.2.0.jar                               SereneSeasons-1.16.5-4.0.1.123-universal.jar  corpse-1.16.5-1.0.6.jar                                  simpleshops-1.1.1.jar  CraftTweaker-1.16.5-7.1.2.489.jar                        SimpleStorageNetwork-1.16.5-1.5.1.jar  create-mc1.16.5_v0.3.2g.jar                              skinned_lanterns-1.16.5-1.3.1.jar  cuneiform-1.16.3-1.2.5.jar                               spark-forge.jar  curioofundying-forge-1.16.5-5.2.0.0.jar                  stalwart-dungeons-1.16.5-1.1.7.jar  curios-forge-1.16.5-4.0.5.3.jar                          stoneholm-1.2.2.jar  curiouselytra-forge-1.16.5-4.0.2.4.jar                   strawgolem-1.16-1.9.jar  CustomStartingGear-1.16.5-2.0.3-universal.jar            structure_gel-1.16.5-1.7.8.jar  darkerdepths-1.16.5-1.1.4.jar                            sulfuric-1.1.jar  DarkPaintings-1.16.5-6.0.10.jar                          supplementaries-1.16.5-0.18.0.jar  decorative_blocks-1.16.4-1.7.2.jar                      'Talpm 1.0.0 1.16.5.jar'  decorative_blocks_abnormals-1.2.jar                      terraincognita-1.16.3-1.7.1.1.jar  deepdark_4.2.jar                                        'TheAbyss2 2.0.0-4 1.16.5.jar'  differentiate-1.16.5-0.5.3.jar                           the-conjurer-1.16.4-1.0.13.jar  DungeonsArise-1.16.5-2.1.49-beta.jar                     TinySkeletons-v1.0.1-1.16.5-Forge.jar  dungeons_mobs-1.16.5-1.0.10.jar                          Tips-1.16.5-4.0.15.jar  dungeons_plus-1.16.5-1.1.5.jar                           torchmaster-2.3.8.jar  dynviewdist-2.0.jar                                      totw_additions-1.1.0.jar  earthmobsmod-1.16.4-0.4.2.jar                            toughnessbar-6.1.jar  EasyMagic-v1.0.4-1.16.5.jar                              towers_of_the_wild-1.16.3-2.1.0.1.jar  elevatorid-1.16.5-1.7.13.jar                             TradingPost-v1.0.2-1.16.5.jar  EnchantmentDescriptions-1.16.5-7.0.18.jar                travelers_index-1.16.4-1.0.2.jar  enchantwithmob-1.16.5-1.5.2.jar                          TravelersTitles-1.16.4-1.5.jar  endergetic-1.16.4-3.0.0.jar                              tumbleweed-1.16-0.4.9.jar  enhancedcelestials-2.0.9-1.16.5.jar                      twilightforest-1.16.5-4.0.870-universal.jar  Enhanced-Mushrooms-1.16.5-3.0.9.jar                      upgrade_aquatic-1.16.5-3.1.2.jar  environmental-1.16.5-1.1.1.jar                          'Upgraded Netherite 1.10.1.jar'  EquipmentCompare-1.16.5-1.2.7.jar                        veinmining-forge-1.16.5-0.16.jar  extendedmushrooms-1.6.1-1.16.5+.jar                      village-employment-1.16.5-1.4.1.jar  extraboats-1.16.5-2.1.1.jar                              villagernames_1.16.5-3.4.jar  FallingTree-1.16.5-2.11.5.jar                            villagertools-1.16.5-1.0.2.jar  FarmersDelight-1.16.5-0.5.4.jar                          VisualWorkbench-v1.1.0-1.16.5.jar  farmersdelightintegration-1.16.5-1.0.3.jar               voidtotem-1.16.5-1.4.0.jar  farmersdelightintegrations-1.16.5-1.2.jar                wandering-bag-1.16.5-1.0.3.jar  fastbenchminusreplacement-1.4.jar                        Waystones_1.16.5-7.6.4.jar  fastfurnaceminusreplacement-1.1-1.16.3.jar               what_did_you_vote_for-1.16.5-1.0.5.jar  FastLeafDecay-v25.2.jar                                  Xaeros_Minimap_22.1.0_Forge_1.16.5.jar  fd_cookbook-2.0.jar                                      XaerosWorldMap_1.20.0_Forge_1.16.5.jar  ferritecore-2.1.0-forge.jar                              xptome-1.16.5-v2.1.2.jar  flywheel-1.16-0.2.5.jar                                  YungsApi-1.16.4-Forge-13.jar --------------------------------------------CLIENT---------------------------------- abnormals_core-1.16.5-3.3.1.jar Bookshelf-Forge-1.16.5-10.4.31.jar Bountiful-1.16.4-3.3.1.jar buzzier_bees-1.16.5-3.0.3.jar caelus-forge-1.16.5-2.1.3.2.jar campful-1.16.5-3.1.0.jar carryon-1.16.5-1.15.5.22.jar catalogue-1.5.0-1.16.5.jar CatLib-Forge-1.12.jar cavebiomeapi-1.16.5-1.4.2.jar cavesandcliffs-1.16.5-7.2.0.jar CavesCliffsBackportAdditions2.58.jar charm-forge-1.16.5-2.3.2.jar chocolate-1.3.0-1.16.4.jar citadel-1.8.1-1.16.5.jar cleancut-mc1.16-2.2-forge.jar ClientTweaks_1.16.3-5.3.0.jar cloth-config-4.13.49-forge.jar Clumps-6.0.0.27.jar collective-1.16.5-3.8.jar combustivefishing-forge-1.16.3-4.0.0.1.jar comforts-forge-1.16.5-4.0.1.3.jar ConfigMenusForge-v1.2.0-1.16.5-Forge.jar Controlling-7.0.0.28.jar copperpot-1.16.5-1.2.0.jar corpse-1.16.5-1.0.6.jar CraftTweaker-1.16.5-7.1.2.489.jar create-mc1.16.5_v0.3.2g.jar CNB-1.16.3_5-1.2.11.jar cuneiform-1.16.3-1.2.5.jar curioofundying-forge-1.16.5-5.2.0.0.jar curios-forge-1.16.5-4.0.5.3.jar curiouselytra-forge-1.16.5-4.0.2.4.jar CustomStartingGear-1.16.5-2.0.3-universal.jar DarkPaintings-1.16.5-6.0.10.jar darkerdepths-1.16.5-1.1.4.jar deepdark_4.2.jar decorative_blocks-1.16.4-1.7.2.jar decorative_blocks_abnormals-1.2.jar differentiate-1.16.5-0.5.3.jar [1.16.X-1.0.10] Dragon Mounts Legacy.jar drippyloadingscreen_forge_1.4.2_MC_1.16.2-1.16.5.jar dungeons_mobs-1.16.5-1.0.10.jar dungeons_plus-1.16.5-1.1.5.jar DynamicSurroundings-1.16.5-4.0.5.0.jar dynviewdist-2.0.jar earthmobsmod-1.16.4-0.4.2.jar EasyMagic-v1.0.4-1.16.5.jar enchantwithmob-1.16.5-1.5.2.jar EnchantmentDescriptions-1.16.5-7.0.18.jar enhancedcelestials-2.0.9-1.16.5.jar Enhanced-Mushrooms-1.16.5-3.0.9.jar environmental-1.16.5-1.1.1.jar EquipmentCompare-1.16.5-1.2.7.jar extendedmushrooms-1.6.1-1.16.5+.jar extraboats-1.16.5-2.1.1.jar Fallingleaves-1.16.3-1.2.4.jar FallingTree-1.16.5-2.11.5.jar FarmersDelight-1.16.5-0.5.4.jar farmersdelightintegrations-1.16.5-1.2.jar fd_cookbook-2.0.jar farmersdelightintegration-1.16.5-1.0.3.jar fastfurnaceminusreplacement-1.1-1.16.3.jar FastLeafDecay-v25.2.jar fastbenchminusreplacement-1.4.jar ferritecore-2.1.0-forge.jar frozenup-1.0.1.jar ftb-backups-2.1.2.2.jar ftb-chunks-forge-1605.3.2-build.115.jar ftb-library-forge-1605.3.4-build.90.jar ftb-quests-forge-1605.3.6-build.76.jar ftb-teams-forge-1605.2.3-build.40.jar goblintraders-1.6.0-1.16.3.jar goldenhopper-1.2.1-1.16.3.jar guardvillagers-1.16.5.1.2.6.jar HunterIllager-1.16.5-1.4.0.jar Iceberg-1.16.5-1.0.38.jar illagersweararmor-1.0.5.jar immersivecooking-1.0.1.jar ImprovedBackpacks-1.6.2.0.jar incontrol-1.16-5.2.2.jar infernal-expansion-1.16.5-2.4.0.jar InventoryHud_[1.16.2-1.16.5].forge-3.4.1.jar item-filters-forge-1605.2.5-build.9.jar Highlighter-1.16.5-1.1.1.jar Jade-1.16.4-2.8.1.jar JEIEnchantmentInfo-1.16.4-1.2.1.jar jei-professions-1.0.0-1.16.4.jar JEITweaker-1.16.5-1.1.0.49.jar jeed-1.16.5-1.6.jar jei-1.16.5-7.7.1.145.jar JEPB-1.0.0.jar JustEnoughProfessions-1.16.5-1.2.2.jar JustEnoughResources-1.16.5-0.12.1.133.jar Kiwi-1.16.5-3.6.1.jar KleeSlabs_1.16.5-9.2.1.jar konkrete_forge_1.3.3_MC_1.16.2-1.16.5.jar kotlinforforge-1.16.0-obf.jar kryptonreforged-mc1.16.5_v1.0.0.jar Cataclysm-0.11.jar lazydfu-0.1.3.jar magnesium-1.5.jar dynamiclightsreforged-mc1.16.5_v1.0.1.jar magnesium_extras-mc1.16.5_v1.3.1.jar morevillagers-FORGE-1.16.5-1.5.5.jar MorePaths-1.16.1-1.3.2.jar MouseTweaks-2.14-mc1.16.2.jar Nature Expansion1.4.1.jar NaturesCompass-1.16.5-1.9.1-forge.jar neapolitan-1.16.5-2.2.1.jar nethers_delight-2.1.jar NourishedEndV6.1 Backport.jar NourishedNetherV10ProperBackport.jar obfuscate-0.6.2-1.16.3.jar byg-1.3.5.jar omnis-1.16.5-1.1.2.3.jar elevatorid-1.16.5-1.7.13.jar OSV-Forge-7.5.jar outvoted-1.16.5-1.2.4.jar overloadedarmorbar-5.1.0.jar paintings-1.16.4-7.0.0.1.jar Patchouli-1.16.4-53.2.jar Paxi-Forge-1.16.4-1.0.jar personality-1.16.5-1.0.3.jar PickUpNotifier-v1.2-1.16.3.jar polymorph-forge-1.16.5-0.39.jar PuzzlesLib-v1.0.15-1.16.5-Forge.jar Quark-r2.4-321.jar randompatches-2.4.4-forge.jar repurposed_structures_forge-3.4.7+1.16.5.jar RevampedWolf-1.16.4-0.7.1.jar RoadRunner-mc1.16.5-1.4.0.jar savageandravage-1.16.5-3.2.0.jar selene-1.16.5-1.9.0.jar SereneSeasons-1.16.5-4.0.1.123-universal.jar simple-rpc-1.16.5-2.7.1.jar simpleshops-1.1.1.jar SimpleStorageNetwork-1.16.5-1.5.1.jar 3dSkinLayers-forge-1.1.0.jar skinned_lanterns-1.16.5-1.3.1.jar spark-forge.jar stalwart-dungeons-1.16.5-1.1.7.jar stoneholm-1.2.2.jar strawgolem-1.16-1.9.jar structure_gel-1.16.5-1.7.8.jar sulfuric-1.1.jar terraincognita-1.16.3-1.7.1.1.jar Talpm 1.0.0 1.16.5.jar the-conjurer-1.16.4-1.0.13.jar endergetic-1.16.4-3.0.0.jar irregularchef-1.16.5-1.0.1.jar OuterEnd-0.2.14.jar twilightforest-1.16.5-4.0.870-universal.jar TinySkeletons-v1.0.1-1.16.5-Forge.jar Tips-1.16.5-4.0.15.jar torchmaster-2.3.8.jar totw_additions-1.1.0.jar towers_of_the_wild-1.16.3-2.1.0.1.jar TradingPost-v1.0.2-1.16.5.jar travelers_index-1.16.4-1.0.2.jar TravelersTitles-1.16.4-1.5.jar tumbleweed-1.16-0.4.9.jar upgrade_aquatic-1.16.5-3.1.2.jar veinmining-forge-1.16.5-0.16.jar villagertools-1.16.5-1.0.2.jar village-employment-1.16.5-1.4.1.jar villagernames_1.16.5-3.4.jar VisualWorkbench-v1.1.0-1.16.5.jar voidtotem-1.16.5-1.4.0.jar wandering-bag-1.16.5-1.0.3.jar Waystones_1.16.5-7.6.4.jar what_did_you_vote_for-1.16.5-1.0.5.jar DungeonsArise-1.16.5-2.1.49-beta.jar Xaeros_Minimap_22.1.0_Forge_1.16.5.jar XaerosWorldMap_1.20.0_Forge_1.16.5.jar xptome-1.16.5-v2.1.2.jar YungsApi-1.16.4-Forge-13.jar BetterDungeons-1.16.4-1.2.1.jar BetterMineshafts-Forge-1.16.4-2.0.4.jar BetterStrongholds-1.16.4-1.2.1.jar
    • nvm tried it with jre1.8 worked 
    • [26Jan2022 15:37:29.873] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--gameDir, ., --launchTarget, fmlserver, --fml.forgeVersion, 35.1.37, --fml.mcpVersion, 20201102.104115, --fml.mcVersion, 1.16.4, --fml.forgeGroup, net.minecraftforge] [26Jan2022 15:37:29.883] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 8.0.9+86+master.3cf110c starting: java version 11.0.14 by Oracle Corporation [26Jan2022 15:37:30.796] [main/INFO] [net.minecraftforge.fml.loading.FixSSL/CORE]: Added Lets Encrypt root certificates as additional trust [26Jan2022 15:37:30.921] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.2 Source=file:/C:/Users/Monke/AppData/Roaming/.minecraft/SERVERS/sf3/libraries/org/spongepowered/mixin/0.8.2/mixin-0.8.2.jar Service=ModLauncher Env=SERVER [26Jan2022 15:37:31.771] [main/INFO] [STDERR/]: [jdk.nashorn.api.scripting.NashornScriptEngine:<init>:143]: Warning: Nashorn engine is planned to be removed from a future JDK release [26Jan2022 15:37:32.530] [main/INFO] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Launching target 'fmlserver' with arguments [--gameDir, .] [26Jan2022 15:37:32.684] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]: java.lang.NoSuchMethodError: sun.security.util.ManifestEntryVerifier.<init>(Ljava/util/jar/Manifest;)V [26Jan2022 15:37:32.685] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.SecureJarHandler.createCodeSource(SecureJarHandler.java:66) [26Jan2022 15:37:32.685] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.TransformingClassLoader$DelegatedClassLoader.findClass(TransformingClassLoader.java:275) [26Jan2022 15:37:32.686] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:136) [26Jan2022 15:37:32.687] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.TransformingClassLoader.loadClass(TransformingClassLoader.java:98) [26Jan2022 15:37:32.688] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521) [26Jan2022 15:37:32.688] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at java.base/java.lang.Class.forName0(Native Method) [26Jan2022 15:37:32.690] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at java.base/java.lang.Class.forName(Class.java:398) [26Jan2022 15:37:32.691] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at net.minecraftforge.fml.loading.FMLServerLaunchProvider.lambda$launchService$0(FMLServerLaunchProvider.java:51) [26Jan2022 15:37:32.691] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [26Jan2022 15:37:32.692] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [26Jan2022 15:37:32.692] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [26Jan2022 15:37:32.693] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [26Jan2022 15:37:32.694] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [26Jan2022 15:37:32.695] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at net.minecraftforge.server.ServerMain$Runner.runLauncher(ServerMain.java:63) [26Jan2022 15:37:32.695] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at net.minecraftforge.server.ServerMain$Runner.access$100(ServerMain.java:60) [26Jan2022 15:37:32.695] [main/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1050]:     at net.minecraftforge.server.ServerMain.main(ServerMain.java:57)
    • I also getting issues with installing Forge serve i also try to remove 5 time java  nd reinstall when i select forge server they said Failed to download version manifest, can not find server jar URL. how i fix this JVM info: Eclipse Adoptium - 17.0.1 - 17.0.1+12 java.net.preferIPv4Stack=true Found java version 17.0.1 <html><a href='https://www.creeperhost.net/'>Data kindly mirrored by CreeperHost</a></html> Considering minecraft server jar javax.net.ssl.SSLHandshakeException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target     at java.base/sun.security.ssl.Alert.createSSLException(Alert.java:131)     at java.base/sun.security.ssl.TransportContext.fatal(TransportContext.java:370)     at java.base/sun.security.ssl.TransportContext.fatal(TransportContext.java:313)     at java.base/sun.security.ssl.TransportContext.fatal(TransportContext.java:308)     at java.base/sun.security.ssl.CertificateMessage$T13CertificateConsumer.checkServerCerts(CertificateMessage.java:1357)     at java.base/sun.security.ssl.CertificateMessage$T13CertificateConsumer.onConsumeCertificate(CertificateMessage.java:1232)     at java.base/sun.security.ssl.CertificateMessage$T13CertificateConsumer.consume(CertificateMessage.java:1175)     at java.base/sun.security.ssl.SSLHandshake.consume(SSLHandshake.java:396)     at java.base/sun.security.ssl.HandshakeContext.dispatch(HandshakeContext.java:480)     at java.base/sun.security.ssl.HandshakeContext.dispatch(HandshakeContext.java:458)     at java.base/sun.security.ssl.TransportContext.dispatch(TransportContext.java:200)     at java.base/sun.security.ssl.SSLTransport.decode(SSLTransport.java:172)     at java.base/sun.security.ssl.SSLSocketImpl.decode(SSLSocketImpl.java:1500)     at java.base/sun.security.ssl.SSLSocketImpl.readHandshakeRecord(SSLSocketImpl.java:1415)     at java.base/sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:450)     at java.base/sun.security.ssl.SSLSocketImpl.startHandshake(SSLSocketImpl.java:421)     at java.base/sun.net.www.protocol.https.HttpsClient.afterConnect(HttpsClient.java:580)     at java.base/sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:183)     at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1665)     at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1589)     at java.base/java.net.HttpURLConnection.getResponseCode(HttpURLConnection.java:529)     at java.base/sun.net.www.protocol.https.HttpsURLConnectionImpl.getResponseCode(HttpsURLConnectionImpl.java:308)     at net.minecraftforge.installer.DownloadUtils.getConnection(DownloadUtils.java:243)     at net.minecraftforge.installer.DownloadUtils.downloadManifest(DownloadUtils.java:307)     at net.minecraftforge.installer.json.Util.getVanillaVersion(Util.java:73)     at net.minecraftforge.installer.actions.ServerInstall.run(ServerInstall.java:86)     at net.minecraftforge.installer.InstallerPanel.run(InstallerPanel.java:423)     at net.minecraftforge.installer.SimpleInstaller.launchGui(SimpleInstaller.java:175)     at net.minecraftforge.installer.SimpleInstaller.main(SimpleInstaller.java:147) Caused by: sun.security.validator.ValidatorException: PKIX path building failed: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target     at java.base/sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:439)     at java.base/sun.security.validator.PKIXValidator.engineValidate(PKIXValidator.java:306)     at java.base/sun.security.validator.Validator.validate(Validator.java:264)     at java.base/sun.security.ssl.X509TrustManagerImpl.checkTrusted(X509TrustManagerImpl.java:231)     at java.base/sun.security.ssl.X509TrustManagerImpl.checkServerTrusted(X509TrustManagerImpl.java:132)     at java.base/sun.security.ssl.CertificateMessage$T13CertificateConsumer.checkServerCerts(CertificateMessage.java:1341)     ... 24 more Caused by: sun.security.provider.certpath.SunCertPathBuilderException: unable to find valid certification path to requested target     at java.base/sun.security.provider.certpath.SunCertPathBuilder.build(SunCertPathBuilder.java:141)     at java.base/sun.security.provider.certpath.SunCertPathBuilder.engineBuild(SunCertPathBuilder.java:126)     at java.base/java.security.cert.CertPathBuilder.build(CertPathBuilder.java:297)     at java.base/sun.security.validator.PKIXValidator.doBuild(PKIXValidator.java:434)     ... 29 more Failed to download version manifest, can not find server jar URL.    
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