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About Oen44

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    Tree Puncher

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  1. Didn't even notice that &1. Everything works now, time to move on, thank you! Thread can be closed.
  2. Great, added few more methods from your code, had to edit few parts but now it works. #Edit Actually there is one more thing. Looks like whenever I'm rejoining the world, blocks are facing different direction, like its not saving.
  3. [19:17:40] [Client thread/ERROR] [FML]: Exception caught during firing event net.minecraftforge.event.RegistryEvent$Register@9f3d1b9: java.lang.IllegalArgumentException: Cannot set property PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]} as it does not exist in BlockStateContainer{block=minecraft:air, properties=[]} at net.minecraft.block.state.BlockStateContainer$StateImplementation.withProperty(BlockStateContainer.java:221) ~[BlockStateContainer$StateImplementation.class:?] at eu.includespark.rpgmod.blocks.NoticeBoardBlock.<in
  4. How different mods handle custom advancements rendering? This can't be just JSON, there must be something more, but I can't find anything about that. Most of them are allowing to press on one of the advancements and see more details or there are lists of required items in the tooltip. Even something small as positions and custom image for the lines connecting advancements together. Opening different windows with different advancements using items instead of the one with default hotkey "L". Should I look for specific classes and override their methods or what's up wit
  5. I don't think that it will ever be 100% complete. It's a big project, bugs are always going to appear (not always big one).
  6. At some point I had that, should have pay more attention while tidying code. Thanks for noticing that and help.
  7. So I should extend Client and Sever proxy with Common and register capabilities inside Common?
  8. Should I register that on client AND server proxy? Does it matter?
  9. Why should I prevent client from using capabilities? No need for that.
  10. Open Launch Options in Minecraft Launcher and check if Forge option is configured correctly.
  11. Your workbench has less slots, right? Use that to compare.
  12. Check InventoryCrafting inv in matches method Return false if it's not yours crafting.
  13. Post details about java version etc.
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