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Spooky Ghost Blocks


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I'm making a custom tree with some log blocks (already working with canSustainLeaves overridden to true) and leaf block extending BlockLeaves (linked) When leaves more than 1 block away from the trunk of the tree decay they leave behind ghost blocks that can be broken or right-clicked to make them vanish, when right-clicking with a block while another ghost block is behind it the block in-hand will replace the ghost block but leave the one behind it intact, I think this is occurring on the client side but I don't know how to fix it.


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