Posted October 7, 20186 yr Hi, on command, I would love it so that it would open up a GUI. Specifically a 27 slot normal small chest inventory. I can't seem to find any tutorials on it because they're all custom gui's where I only want a normal inventory.
October 7, 20186 yr Do you need the server to know about the GUI as well? Or are you only opening it on the client? If you only need the client then you can use Minecraft#displayGuiScreen to display your GUI. You can construct the chest's GUI yourself, it only takes two IInventory objects(one is the inventory of a chest, the other of a player). Note that in this case you will need to send a packet to the client from your command. If you need the server too then you need a Container opened aswell. Use the IGuiHandler to return a vanilla chest GUI/Container pair if the ID is correct.
October 8, 20186 yr Author 17 hours ago, V0idWa1k3r said: Do you need the server to know about the GUI as well? Or are you only opening it on the client? If you only need the client then you can use Minecraft#displayGuiScreen to display your GUI. You can construct the chest's GUI yourself, it only takes two IInventory objects(one is the inventory of a chest, the other of a player). Note that in this case you will need to send a packet to the client from your command. If you need the server too then you need a Container opened aswell. Use the IGuiHandler to return a vanilla chest GUI/Container pair if the ID is correct. I only need the client to know about it, but are there any examples of the code? That would be great.
October 8, 20186 yr Send a packet to the client, use Minecraft#displayGuiScreen when handling the packet on the client. What examples do you need?
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