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Posted

Hey all, 

I've been having some trouble with my forge launcher as of late,

there is an issue where it fails to start and states that it runs out of memory and crashes, sending me back to the homepage.

I have a few modes loaded, but some of the heavier ones are twilight forest, biomes o' plenty, and reforged.

any help is much appreciated, the crash report is below.

 

---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 11/11/18 1:20 AM
Description: Initializing game

java.lang.OutOfMemoryError: Java heap space
    at java.awt.image.BufferedImage.getRGB(BufferedImage.java:961)
    at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_188539_a(TextureAtlasSprite.java:253)
    at net.minecraft.client.renderer.texture.TextureMap.func_184397_a(TextureMap.java:278)
    at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:185)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:110)
    at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:91)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159)
    at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:512)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377)
    at net.minecraft.client.main.Main.main(SourceFile:123)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
    at java.awt.image.BufferedImage.getRGB(BufferedImage.java:961)
    at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_188539_a(TextureAtlasSprite.java:253)
    at net.minecraft.client.renderer.texture.TextureMap.func_184397_a(TextureMap.java:278)
    at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:185)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:110)
    at net.minecraft.client.renderer.texture.TextureMap.func_174943_a(TextureMap.java:91)
    at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:159)
    at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:512)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377)
    at net.minecraft.client.main.Main.main(SourceFile:123)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.12.2
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_51, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 123161912 bytes (117 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP 9.42 Powered by Forge 14.23.5.2770 11 mods loaded, 11 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

    | State | ID                | Version      | Source                                        | Signature                                |
    |:----- |:----------------- |:------------ |:--------------------------------------------- |:---------------------------------------- |
    | UCH   | minecraft         | 1.12.2       | minecraft.jar                                 | None                                     |
    | UCH   | mcp               | 9.42         | minecraft.jar                                 | None                                     |
    | UCH   | FML               | 8.0.99.99    | forge-1.12.2-14.23.5.2770.jar                 | e3c3d50c7c986df74c645c0ac54639741c90a557 |
    | UCH   | forge             | 14.23.5.2770 | forge-1.12.2-14.23.5.2770.jar                 | e3c3d50c7c986df74c645c0ac54639741c90a557 |
    | UCH   | betteranimalsplus | 1.1.3        | betteranimalsplus-1.1.3.jar                   | None                                     |
    | UCH   | biomesoplenty     | 7.0.1.2325   | BiomesOPlenty-1.12.2-7.0.1.2325-universal.jar | None                                     |
    | UCH   | customnpcs        | 1.12         | CustomNPCs_1.12.2(26aug18).jar                | None                                     |
    | UCH   | reforged          | 0.7.5        | Reforged-Mod-1.12.jar                         | None                                     |
    | UCH   | treechopper       | 1.2.4        | Tree-Chopper-Mod-1.12.2.jar                   | None                                     |
    | UCH   | twilightforest    | 3.7.424      | Twilight-Forest-Mod-1.12.2.jar                | None                                     |
    | UCH   | worldedit         | 6.1.8        | worldedit-forge-mc1.12-6.1.8-dist.jar         | None                                     |

    Loaded coremods (and transformers): 
    GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 381.78' Renderer: 'GeForce GTX 1080/PCIe/SSE2'
    Launched Version: 1.12.2-forge1.12.2-14.23.5.2770
    LWJGL: 2.9.4
    OpenGL: GeForce GTX 1080/PCIe/SSE2 GL version 4.5.0 NVIDIA 381.78, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: PureBDcraft More 3D Blocks MC112.zip, PureBDcraft 512x MC112.zip
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 8x Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz

Posted
39 minutes ago, jonkfronk said:

-Xmx2G

Looks like you're trying to run on 2G of RAM.  I saw someone else with 2G as well recently (though the error they posted was due to something else I believe).  In this case you most certainly need to increase the allocated RAM for minecraft.

 

Look in the options/settings of your launcher for anything that says "RAM" or "memory".  If it has settings for both maximum and minimum, maximum is the more important one (but I just set them both to the same value).

Posted
12 hours ago, Laike_Endaril said:

Looks like you're trying to run on 2G of RAM.  I saw someone else with 2G as well recently (though the error they posted was due to something else I believe).  In this case you most certainly need to increase the allocated RAM for minecraft.

 

Look in the options/settings of your launcher for anything that says "RAM" or "memory".  If it has settings for both maximum and minimum, maximum is the more important one (but I just set them both to the same value).

Thanks! that solved it, just boosted the ram to 3 gigs and  I'm set. Much appreciated!

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