Posted December 1, 20186 yr I know that I can draw quads using bufferbuilder.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_NORMAL); Can I use GL11.GL_POLYGON to draw polygons, or is there another GL mode that works?
December 1, 20186 yr Author Ok nevermind, GL_POLYGON works, I just did it wrong previously Edited December 1, 20186 yr by Tschipp
December 1, 20186 yr Be aware that the BufferBuilder is designed to uploads quads and assumes quads as the drawing primitive at some of it's methods. The methods for providing vertex data are safe to use ofcourse, but most of putX aren't.
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