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Create custom Music Disc [1.12.2]


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I need help with my mod, I'd like to create a Music Disc, I've tried to create a class that extends from ItemRecord. I can place the disc in the juke box and I can get it back, but the music won't play. I've tried the sound with the /playsound command, and it does work.


Here is my Item class:

public class ItemModRecord extends ItemRecord implements IHasModel
    public ItemModRecord(String name, CreativeTabs tab, SoundEvent soundIn)
    	super(name, soundIn);
	public void RegisterModels() 
		Main.proxy.registerItemRenderer(this, 0, "inventory");


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Oh, well, here is my Soundhandler class:

and the item instance:

public class ModSoundHandler 
	public static SoundEvent CARDBOARD_STEP;
	public static SoundEvent CARDBOARD_DIG;
	public static SoundEvent CARDBOARD_PLACE;
	public static SoundEvent CARDBOARD_FALL;
	public static SoundEvent CARDBOARD_BREAK;
	public static SoundEvent CARDBOARD_OPEN;
	public static SoundEvent RECORD_MUSIC_TEST;
	public static void RegisterSounds()
		CARDBOARD_STEP = registerSound("block.cardboard.step");
		CARDBOARD_DIG = registerSound("block.cardboard.dig");
		CARDBOARD_PLACE = registerSound("block.cardboard.place");
		CARDBOARD_FALL = registerSound("block.cardboard.fall");
		CARDBOARD_BREAK = registerSound("block.cardboard.break");
		CARDBOARD_OPEN = registerSound("block.cardboard.open");
		RECORD_MUSIC_TEST = registerSound("record.test");
	static SoundEvent registerSound(String name)
		SoundEvent event = new SoundEvent(new ResourceLocation(Main.ModID, name));
		return event;
public static final Item RECORD_TEST = new ItemModRecord("music_disc", CreativeTabs.MISC, ModSoundHandler.RECORD_MUSIC_TEST);


Edited by Spygineer
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