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Looking for way track time on an item


FuzzyAcornIndustries

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I want to add items with a feature where they regenerate durability over time and I am trying to find the most effective or least complicated way to do it. Do either of the following sound ideal:

 

Option 1: Item’s onUpdate()

I feel the easiest way would be to add to an Item’s onUpdate() function something like:

 

if(worldTimeTick % 200 == 0)
{
	if(stack.getDamage() > 0)
		stack.setItemDamage(stack.getDamage() – 1);
}

 

If this is even practical, how could I find the “worldTimeTick” and apply it in the Item class?

 

I see Minecraft Clocks use

 

new ResourceLocation("time")

 

 Can this be used at all for this and if so, how?

 

Option 2: Capabilities

I saw on another post that it you want to track something like time on an Item, you have to do it via Capabilities on its ItemStack.

 

How do/would you even track time with such an option? (I have very primitive understanding of Capabilities)

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