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Posted

Hello guys!

 

I am working on a mod, that has a FactionMaster class, which stores a factionMap of type TreeMap<String, Faction>, which I would like to save to a file, to be able to keep the data inside the Faction class instances, even when the server restarts.

Now I noticed that the objects inside the Faction class have to be static to be able to be changed from events, right? That's why I cannot just serialize the factionMap.

But how can I save and load the data safely? 

 

Btw, I'm very new to modding and java.

 

Thanks!

 

EDIT: Version 1.12.2

Edited by Samfisher39

  • Author
2 minutes ago, diesieben07 said:

Sounds like a job for WorldSavedData.

Can you refer to an example code? I tried to get it to work, but the ForgeDocs page doesn't show any code how to actually safe and load the data - and where the data is safed.

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