Posted February 28, 20196 yr Hello guys! I am working on a mod, that has a FactionMaster class, which stores a factionMap of type TreeMap<String, Faction>, which I would like to save to a file, to be able to keep the data inside the Faction class instances, even when the server restarts. Now I noticed that the objects inside the Faction class have to be static to be able to be changed from events, right? That's why I cannot just serialize the factionMap. But how can I save and load the data safely? Btw, I'm very new to modding and java. Thanks! EDIT: Version 1.12.2 Edited February 28, 20196 yr by Samfisher39
February 28, 20196 yr Author 2 minutes ago, diesieben07 said: Sounds like a job for WorldSavedData. Can you refer to an example code? I tried to get it to work, but the ForgeDocs page doesn't show any code how to actually safe and load the data - and where the data is safed.
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