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So, if anyone interested, i managed it by myself. Just add a field to my entity class called owner id. Then in renderer i just get object of AbstractClientPlayer by this id and use method getSkinTextureLocation(). Works perfectly
When I try to launch Minecraft, version 1.21.5, it crashes during loading. Error code -1.
The game crashed: rendering overlay
Error: java.lang.IllegalStateException: Default font failed to load
crash log: https://pastebin.com/rvbLgiw3
debug log: https://pastebin.com/PbtEP1dP
Also, among possible fixes, I tried updating Java, updating all drivers, reinstalling Minecraft. I even reinstalled Windows, but still have this issue. Coincidentally, 1.19.4 and older versions work, but anything newer than that crashes.
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