FlashHUN Posted March 12, 2019 Posted March 12, 2019 (edited) I need to give the player Exp from my mod when they kill specific entities, however when the event fires, they don't get any exp. What am I doing wrong? The event is fired, everything works, but the EXP still doesn't get set to what it should be set to. @SubscribeEvent public void onDeath(LivingDeathEvent event) { Entity entity = event.getEntityLiving(); if (event.getSource().getTrueSource() instanceof EntityPlayer) { Random rand = new Random(); EntityPlayer player = (EntityPlayer)event.getSource().getTrueSource(); if (entity instanceof EntityShinobi) { EntityShinobi shinobi = (EntityShinobi)entity; int i = rand.nextInt(17); int r = rand.nextInt(1); if (r == 0) { player.getCapability(CapabilityMana.MANA_CAPABILITY, null).setExp(player.getCapability(CapabilityMana.MANA_CAPABILITY, null).getExp() + 150+i); PacketHandler.INSTANCE.sendTo(new PacketExp(player), (EntityPlayerMP)player); } else { player.getCapability(CapabilityMana.MANA_CAPABILITY, null).setExp(player.getCapability(CapabilityMana.MANA_CAPABILITY, null).getExp() + 150-i); PacketHandler.INSTANCE.sendTo(new PacketExp(player), (EntityPlayerMP)player); } } } } Edited March 12, 2019 by FlashHUN Quote
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