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[SOLVED] [1.12.2] Applying Glowing Potion Effect to entities only on the client side.


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Posted (edited)

In my mod I need to apply the Glowing Potion Effect to entities if a player meets the requirements, but I only want that specific player to see that effect on other entities. How could I do that?

Edited by FlashHUN
marked as solved
Posted
41 minutes ago, diesieben07 said:

Entity#setGlowing

I got to that by now, but what event should I use to check for the player's capabilities and if they have the needed capabilities then run that method?

Posted
10 minutes ago, FlashHUN said:

I got to that by now, but what event should I use to check for the player's capabilities and if they have the needed capabilities then run that method?

Figured it out

  • Confused 1
  • 1 month later...

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