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Posted

So what I'm wanting to do is change the sky renderer when a player is close to the tileentity.

 

I know there's a method called when the tileentity is loaded (https://mcforge.readthedocs.io/en/latest/tileentities/tileentity/#synchronizing-the-data-to-the-client).
But what about unloaded, is there a method for that? or more importantly, is there a better way to do what I want to do, (I know there is, I just don't know what it is)

 

Edited by DWDev
Adding 1.12.2

  • Author

?‍♂️... wow um... ok then, thanks. I can't believe I didn't see that

 

Edited by DWDev

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