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1 Second-Potion Effect


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me stuck again ^^


the code here

        protected void onFoodEaten(ItemStack ItemStack, World w, EntityPlayer player)
            Random rand = new Random();
            case 0: player.addPotionEffect((new PotionEffect(Potion.jump.getId(), 30, 1))); break;

should make the potioneffect last for 30 seconds, but instead of 30, it's just one :/

and i don't know why.

I took this line out of the ItemFood as an example

par3EntityPlayer.addPotionEffect(new PotionEffect(this.potionId, this.potionDuration * 20, this.potionAmplifier));

after the potion id, it's potionDuration and potionAmplifier, so it should work, i set it to 30 seconds.


Don't know why it's just working for one...

Is something missing in my code?





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