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[1.13.2][Solved] Structure template loading? :O


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Hi there! I am having problem with structure generated using template (structure .nbt)
The problem: structure is not spawned, nothing wrong in logs.
My Code:
StructureGenerating class


public class CloudMiniTemple extends Feature<NoFeatureConfig>{

    public boolean place(IWorld worldIn, IChunkGenerator<? extends IChunkGenSettings> generator, Random rand, BlockPos pos, NoFeatureConfig config) {
        int posX=pos.getX();
        int posY=150+rand.nextInt(25)+rand.nextInt(25)+rand.nextInt(25);
        int posZ=pos.getZ();

        Template structureTemplate = worldIn.getSaveHandler().getStructureTemplateManager().getTemplateDefaulted(new ResourceLocation(ModReference.MOD_ID,"cloud_mini_temple"));
        structureTemplate.addBlocksToWorld(worldIn,new BlockPos(posX,posY,posZ),new PlacementSettings().setReplacedBlock(Blocks.AIR).setRotation(Rotation.NONE).setMirror(Mirror.NONE));
        ArrayList<TileEntityChest> chests = new ArrayList<>();
        BlockPos size = structureTemplate.getSize();
        for(int x=0;x<=size.getX();x++){
            for(int y=0;y<=size.getY();y++){
                for(int z=0;z<=size.getZ();z++){
                    BlockPos tmp = new BlockPos(posX+x,posY+y,posZ+z);
                        if(worldIn.getTileEntity(tmp) instanceof TileEntityChest){
                            chests.add((TileEntityChest) worldIn.getTileEntity(tmp));
        //fill chests
        for(TileEntityChest chest:chests){
            ArrayList<ItemStack> rewards = new ArrayList<>();
            rewards = RewardHelper.getCloudMiniTempleRewards(rand);
            for(int i = 0;i<=rewards.size();i++) {
                chest.setInventorySlotContents(rand.nextInt(15), rewards.get(rand.nextInt(rewards.size())));
        return true;


my cloud_mini_temple.nbt is located in \assets\kathairis\structures\ . What might be the problem? Thanks in advance :)

Edited by Krevik
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