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[Solved] [1.13.2] How to prevent client side classes being loaded on server?


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I am getting this error when trying to run the test server:

java.lang.RuntimeException: Attempted to load class net/minecraft/client/renderer/entity/Render for invalid dist DEDICATED_SERVER


It is because of:

private void registerRenders(ModelRegistryEvent e)
   RenderingRegistry.registerEntityRenderingHandler(EntityTest.class, (RenderManager manager) -> new RenderTestEntity(manager));


I thought using this might prevent that from happening but it does not:

DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {


What can I do to prevent the server from trying to load client side classes?

Edited by harison513
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