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[1.12.2] Gui keeping the value of last time


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I have tried to make a gui that is similar to the one of the command block, however I am having the problem that when I open another block that the gui is still showing the values of the last one, only if I close and open it again does it show the right values.
This is the code of my gui:

The code of the tile entity:

The code of the packets:



Thank you for your help!

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6 minutes ago, diesieben07 said:

If you need data displayed in your GUI you should send that data with a custom packet and open the GUI from that packet instead of using the plain EntityPlayer#openGui.

Do not use a request packet to request data from the server, the server knows which data is needed on the client.

So I can just change my packet to open the gui and give the data to the gui through the constructor ?

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