Posted June 29, 20196 yr У меня есть три класса. RPGcore(MainClass) : package ru.Morttal.RPGcore; import org.apache.logging.log4j.Logger; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import ru.Morttal.RPGcore.proxies.CommonProxy; @Mod( modid = RPGcore.MODID, name = RPGcore.NAME, version = RPGcore.VERSION, clientSideOnly = RPGcore.clientSideOnly ) public class RPGcore { public static final String MODID = "rpgcore"; public static final String NAME = "RPGcore"; public static final String VERSION = "0.1.1"; public static final boolean clientSideOnly = true; public static Logger log; @SidedProxy (clientSide = "ru.Morttal.RPGcore.proxies.ClientProxy", serverSide = " ru.Morttal.RPGcore.proxies.CommonProxy") public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent event) { proxy.preInit(event); } @EventHandler public void init(FMLInitializationEvent event) { proxy.init(event); } @EventHandler public void postInit(FMLPostInitializationEvent event) { proxy.postInit(event); } } RPGMainEvent : package ru.Morttal.RPGcore.gui; import net.minecraft.client.gui.GuiMainMenu; import net.minecraftforge.client.event.GuiOpenEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public class RPGMainEvent { @SubscribeEvent public void openCustomGuiMainMenu(GuiOpenEvent e) { if (e.getGui() instanceof GuiMainMenu) e.setGui(new RPGMainMenu()); } } RPGMainMenu : package ru.Morttal.RPGcore.gui; import net.minecraft.client.gui.GuiMainMenu; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.resources.I18n; public class RPGMainMenu extends GuiMainMenu { public String old = ""; public RPGMainMenu() { super(); } public void addSingleplayerMultiplayerButtons(int p_73969_1_, int p_73969_2_) { this.buttonList.clear(); this.buttonList.add(new GuiButton(1, this.width / 2 - 100, p_73969_1_, I18n.format("menu.singleplayer"))); } } Also, have line MinecraftForge.EVENT_BUS.register(new RPGMainEvent()); in client proxy and in the main class, but nothing works. No errors, but the buttons are not missing! Edited June 29, 20196 yr by Morttal bug
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