Raekye Posted April 6, 2013 Posted April 6, 2013 I am trying to register my own commands. I've searched and found a couple threads, pointing to ModLoader.addCommand(new MyCommand()). However, I get this error: cpw.mods.fml.common.FMLModContainer cannot be cast to cpw.mods.fml.common.modloader.ModLoaderModContainer at cpw.mods.fml.common.modloader.ModLoaderHelper.addCommand(ModLoaderHelper.java:213) I am on forge 1.5.1. I'm sure the dependencies are being downloaded properly (I've seen them being downloaded and I haven't done anything complicated and other stuff works). Is there a new way to do this? I know I could do checks every time in the Forge CommandEvent, but that seems kludgy... surely, there must be a way to directly register commands? Quote
Raekye Posted April 6, 2013 Author Posted April 6, 2013 Wow as always, after spending tons of time (anywhere from 30 minutes to days) trying to solve a problem, I find the solution immediately after asking in the forum. Well at least this can help future users. The solution is to add a @ServerStarting method in your main mod file: @ServerStarting public void serverStarting(FMLServerStartingEvent event) { // Commands event.registerServerCommand(new MyCommand()); // Commands extend CommandBase } Quote
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