Jump to content

[1.14.3] New PlayerRenderer / BipedModel


SorenCabral

Recommended Posts

I'm are new in modding, so is being hard to know what I need to reach to my custom render.

 

Supposing that I start the mod now in the 1.14.3 (Forge 27025), and already canceled the player render.

 

Main Mod Class:

	public SorenMod() {

		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
		MinecraftForge.EVENT_BUS.register(new PlayerManage());

	}

 

public class PlayerManage {

	  @SubscribeEvent 
	  public void renderPlayerPre(RenderPlayerEvent.Pre event) {
		  event.setCanceled(true);
		  System.out.println("-- Cancel Model! --"); 	
	  }
}

 

What classes I need to extend to customize and where and how I say to mod execute/fire that?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.