Jump to content

Correctly setting up a core mod in eclipse


Recommended Posts

well recently I ran across the problem of needing to use a core mod to implement some the the features I wanted to use in a variety of mods I am working on


which is all fine and good, however as I suspected would probably happen, core mods don't seam to work in eclipse in terms it still being coded


so I am trying to figure out if there is something I can change that will allow for a core mod to run without needing to recompile it before testing it


Most people spend their time fearing what they already know, but unfortunately what they really have to fear is what they don't know

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.