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[1.13.2] MissingMappings Event for Tile Entities?

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After splitting a mod, many items, blocks, etc. changed registry names due to the new mod id. I can handle blocks, items and entities by remapping in the corresponding MissingMappings event, but I believe this event is not fired for tile entities. I tried doing it with only remapped blocks on a save and the blocks appeared in the world, but they were missing the tile entity data that they had. How can I remap tile entities?

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