Jump to content

How would i use b3d loader to load in a model with animation data?


Recommended Posts

Posted

I posted another post asking if this was the only way but until someone tells me otherwise im gonna assume this is probably the easiest/best way for advanced animations to be loaded in easily.

 

How would i go about using the built in .b3d loader that forge has to essentially fully create a mob?

 

I went through as much as the source code as i could and while i have a general idea of how it all works, im relatively new (i used to work with 1.8) and am quite confused as there is little to no documentation on entities.

 

I am currently using Choonster's method (on his/her testmod3 github) to register entities but im not sure where to go from there as he/she didnt use a custom model with animation.
 

Like always i appreciate ANY post and thanks for helping!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.