Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

[Disclaimer: I just started making mods a few hours ago.]

 

Hey, so this is probably really simple but the most straight-forward method doesn't work.

I wanted a mod that closes the inventory when you press TAB (since I have TAB as my "open/close inventory" key but Minecraft highlights the recipe book instead of closing it when you press TAB while in inventory screen).

 

This is what I got:

@Mod(Reference.MOD_ID)
public class Main {
    
    public static Main instance;
    
    public Main() {
        
        instance = this;
        
        MinecraftForge.EVENT_BUS.register(new MainEvents());
    }
    
    @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
    public static class MainEvents{
        
        @SubscribeEvent
        public void onTick(KeyInputEvent event){
            if(event.getKey()==258){
                ClientPlayerEntity player = Minecraft.getInstance().player;
                if(Minecraft.getInstance().currentScreen instanceof InventoryScreen){
                    player.closeScreenAndDropStack();
                }
            }
        }
    }
}

 

Sadly, if you close the inventory while holding an item on your cursor, it's gone. That's especially bad considering I want to use the mod on multiplayer servers. (Oh and I have no idea how to check for the TAB key so I used the key code)

 

How do I actually drop stuff now? And are there any more caveats I didn't notice? Is this code alright?

4 hours ago, Panossa said:

MinecraftForge.EVENT_BUS.register(new MainEvents());

 

4 hours ago, Panossa said:

@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)

With this you are trying to register your event handler twice. You probably want to take a look at the docs: https://mcforge.readthedocs.io/en/latest/events/intro/

 

 

4 hours ago, Panossa said:

player.closeScreenAndDropStack();

This deletes the item stack you are holding with your cursor. Just use EntityPlayer.closeScreen().

 

Also when you set your inventory hotkey to TAB then with your code the inventory will get closed immediately after opening. Because the key input event gets called once on the key press and once on the key release (and also multiple times as long as you hold the key). This can be checked in the event with the KeyInputEvent.getAction() method (returns 1 for the key press action, 0 for the key release action and 2 for the key repeat action).

But note that when you open the inventory with the InventoryHotKey the KeyInputEvent is fired for the key press action ( and depending on how long you hold the key also the key repeat action) and after that for the key release action. But when you are in the inventory and press the InventoryHotKey then the KeyInputEvent is only fired for (depending on how long you hold the key also the key repeat action and ) the key release action.

Edited by Meldexun

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.