Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

    @SubscribeEvent
    public void onBreak(BreakEvent event) {
        if (event.state.getBlock() == Blocks.pumpkin){
        event.getPlayer().playSound("minecraft:block.anvil.hit", 1.0f, 1.0f);

    }

}
 

The event is working fine, but the sound isn't playing. Any help is greatly appreciated!

Edited by MrBlob

  • Author
8 minutes ago, diesieben07 said:

BreakEvent is a server-side event. That means you are using that playSound method wrong, see the documentation.

This was my first suspicion, so I tried testing with a client side event:

@SubscribeEvent
    public void onBreak(ClientChatReceivedEvent event) {

        Minecraft.getMinecraft().thePlayer.playSound("minecraft:block.anvil.hit", 1.0f, 1.0f);

    }

 

Still, I got nothing. I have no clue what I'm doing wrong.

Additionally, If I refer to that documentation and try and play the sound from the world like this: 

    @SubscribeEvent
    public void onBreak(BreakEvent event) {
        if (event.state.getBlock() == Blocks.pumpkin) {
            event.world.playSound(event.getPlayer().getPosition().getX(), event.getPlayer().getPosition().getY(), event.getPlayer().getPosition().getZ(), "minecraft:block.anvil.hit", 1.0f, 1.0f, true);
        }

    }

 

or like this 

 

@SubscribeEvent
    public void onBreak(BreakEvent event) {
        if (event.state.getBlock() == Blocks.pumpkin) {
            event.world.playSoundEffect(event.getPlayer().getPosition().getX(), event.getPlayer().getPosition().getY(), event.getPlayer().getPosition().getZ(), "minecraft:block.anvil.hit", 1.0f, 1.0f);
        }

    }

 

I get nothing :(

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.