Posted August 13, 20196 yr I was wondering if there was a method or something that I could use in order to swing at a block as a player and actually BREAK the block. I tried using player.swingArm() but that doesn't actually break the block that the player is swinging at. If anyone could help that would be great
August 15, 20196 yr Author @SubscribeEvent public void run(ClientTickEvent event) { EntityPlayer player = Minecraft.getMinecraft().player; if(isRunning && event.phase == TickEvent.Phase.START) { player.setVelocity(0.2, 0.0, 0.0); player.rotationPitch = -90.0f; player.rotationYaw = -90.0f; Minecraft.getMinecraft().playerController.clickBlock(Minecraft.getMinecraft().objectMouseOver.getBlockPos(), EnumFacing.UP); } } This is what I have so far but right now it doesn't work when I'm on a server. For some reason it just breaks one block and then stops. Edited August 15, 20196 yr by outflows
August 15, 20196 yr Author Yes, this is for a client side mod, the problem is that I was using a mod for 1.12.2 on a server that was using bungee from 1.8-1.14.4. So I realized that I need to make the mod for 1.8 since it's the lowest version on the server. The problem is that when I switched to 1.8, I was unable to register classes for whatever reason.
August 15, 20196 yr Author FMLCommonHandler.instance().bus().register(new CobbleG()); This is how you do it
August 15, 20196 yr Author Now I just have to figure out how to force the user to swing their pickaxe at a block and have it actually do damage instead of just playing the swingarm animation.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.