Posted August 17, 20196 yr I want to attach a capability to a tileentity if this tileentity has a specific capability, but when I invoke hasCapability on the tileentity during the AttachCapabilitiesEvent, it crashes with some tileentities from other mods with a NullPointerException. Is there another way to do this?
August 18, 20196 yr Author I have a custom energy capability and want to attach the forge energy capability to every tile, that has my custom capability
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