Posted April 13, 201312 yr Hello, So today, when i went and re organized my code, i found that I kept crashing with an "Out of memory error" whenever i try to load a world. Crashlog: https://dl.dropboxusercontent.com/u/121954827/ForgeModLoader-client-0.log CODE: I started with https://github.com/mrkirby153/MscHouses/tree/7b3982890946d3bef8f768d9ba171e2c0f21e8c1 and ended up with https://github.com/mrkirby153/MscHouses/tree/64a015aa0dab5d81e16e46602d232aac4dde15ce http://i.imgur.com/gWwyMMO.jpg[/img]
April 14, 201312 yr java.lang.OutOfMemoryError: Java heap space at java.util.Arrays.copyOf(Unknown Source) at java.util.ArrayList.grow(Unknown Source) at java.util.ArrayList.ensureCapacityInternal(Unknown Source) at java.util.ArrayList.add(Unknown Source) at net.minecraft.util.AABBPool.getAABB(AABBPool.java:51) at net.minecraft.block.Block.getCollisionBoundingBoxFromPool(Block.java:593) at net.minecraft.block.Block.addCollisionBoxesToList(Block.java:559) at net.minecraft.world.World.getCollidingBoundingBoxes(World.java:1681) at net.minecraft.entity.player.EntityPlayerMP.<init>(EntityPlayerMP.java:178) at net.minecraft.server.management.ServerConfigurationManager.createPlayerForUser(ServerConfigurationManager.java:383) at net.minecraft.server.integrated.IntegratedServerListenThread.networkTick(IntegratedServerListenThread.java:91) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:674) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:570) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:127) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16) It's a block error, i'm getting the same error and it's annoying lol, Only happens when it add blocks to the game, items work fine T_T i wish someone could help and shed some light to this
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