Jump to content

[1.12.2] Overriding vanilla logs


Recommended Posts

Hello, community!


I would like to replace vanilla trees to make logs unbreakable by default. So, I overrode BlockNewLog and BlockOldLog with my classes and registered new blocks with vanilla registry names ("log" and "log2"). Now, every previously generated tree has my blocks with the desired behavior, but trees grown from saplings has "minecraft:air" with log's properties instead of minecraft:log/log2. I've noticed that WorldGenTrees (for example) accesses Blocks.LOG to get the IBlockState to place in the world, but I cannot figure out, why it gets "AIR" instead of actual block.


Do I have to re-implement World Generators for trees?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.