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[1.14.4] RayTraceResult set subHit, & outline interaction zones


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Is there a new way to outline individual sub blocks?

What about setting the subHit variable on a RayTraceResult?


I haven't yet had much free time to look 1.14 over, so may have missed it, and figured it was better to ask here then possibly make an unneeded pull request updating this one to 1.14: https://github.com/MinecraftForge/MinecraftForge/pull/5354

Looks like the new hook would be in "IBlockReader.func_217296_a" changing the first return into a variable update, and make the other return the result of the method added in the 1.13 PR

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