Posted April 15, 201312 yr I mean I want to know how to develop more than one mod that is separate from each other, but shares one forge python module. It was easy to edit file paths when I used MCP and ModLoader to develop mods. Why I want this is because the Forge related python module takes up disk memory but I want to save them instead of using them for individual forge modules for each "separate" mod. ย Anyone can help? http://mag.racked.eu/cimage/i76/Achievement+get%3F/No+achievements/mca.png[/img]
April 15, 201312 yr create one package with whatever is used by both (or all mods) and add a using statement wherever the classes/methods are used ... (similar to the third party packages already added ...) running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- เคฎเฅเคฐเคพ เคฆเคฟเคฒ เคญเคพเคฐเคคเคตเคพเคธเฅ เคนเฅ! http://www.arno-saxena.de/pictures/chococraft/banner_signature.png[/img]
April 16, 201312 yr Author This is not about Java, it is about Python. Please read entire post before replying it. I am asking how I can use only one python binaries (module) for all mods to recompile and re-obfuscate. You know, there's no "using" statements in Python, instead there is "import -" and "from ~ import -" http://mag.racked.eu/cimage/i76/Achievement+get%3F/No+achievements/mca.png[/img]
April 16, 201312 yr Author This is not about Java, it is about Python. Please read entire post before replying it. I am asking how I can use only one python binaries (module) for all mods to recompile and re-obfuscate. You know, there's no "using" statements in Python, instead there is "import -" and "from ~ import -" http://mag.racked.eu/cimage/i76/Achievement+get%3F/No+achievements/mca.png[/img]
April 16, 201312 yr but shares one forge python module. you asked to share a python module, not the mcp and forge environment ... maybe you should not construct your questions with an online translator ... ย anyway, very obviously you haven't even considered to try what you would like to do before asking, else you would have noticed you can have one separate java-packet for each mod in the forge/mcp environment. They will be recompiled and reobfuscated at once, but you can decide which packet you want to publish separately, thus have different mods in one forge/mcp environment ... running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- เคฎเฅเคฐเคพ เคฆเคฟเคฒ เคญเคพเคฐเคคเคตเคพเคธเฅ เคนเฅ! http://www.arno-saxena.de/pictures/chococraft/banner_signature.png[/img]
April 16, 201312 yr but shares one forge python module. you asked to share a python module, not the mcp and forge environment ... maybe you should not construct your questions with an online translator ... ย anyway, very obviously you haven't even considered to try what you would like to do before asking, else you would have noticed you can have one separate java-packet for each mod in the forge/mcp environment. They will be recompiled and reobfuscated at once, but you can decide which packet you want to publish separately, thus have different mods in one forge/mcp environment ... running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- เคฎเฅเคฐเคพ เคฆเคฟเคฒ เคญเคพเคฐเคคเคตเคพเคธเฅ เคนเฅ! http://www.arno-saxena.de/pictures/chococraft/banner_signature.png[/img]
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