jinoh Posted April 15, 2013 Posted April 15, 2013 I mean I want to know how to develop more than one mod that is separate from each other, but shares one forge python module. It was easy to edit file paths when I used MCP and ModLoader to develop mods. Why I want this is because the Forge related python module takes up disk memory but I want to save them instead of using them for individual forge modules for each "separate" mod. Anyone can help? Quote http://mag.racked.eu/cimage/i76/Achievement+get%3F/No+achievements/mca.png[/img]
Torojima Posted April 15, 2013 Posted April 15, 2013 create one package with whatever is used by both (or all mods) and add a using statement wherever the classes/methods are used ... (similar to the third party packages already added ...) Quote running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- मेरा दिल भारतवासी है! http://www.arno-saxena.de/pictures/chococraft/banner_signature.png[/img]
jinoh Posted April 16, 2013 Author Posted April 16, 2013 This is not about Java, it is about Python. Please read entire post before replying it. I am asking how I can use only one python binaries (module) for all mods to recompile and re-obfuscate. You know, there's no "using" statements in Python, instead there is "import -" and "from ~ import -" Quote http://mag.racked.eu/cimage/i76/Achievement+get%3F/No+achievements/mca.png[/img]
jinoh Posted April 16, 2013 Author Posted April 16, 2013 This is not about Java, it is about Python. Please read entire post before replying it. I am asking how I can use only one python binaries (module) for all mods to recompile and re-obfuscate. You know, there's no "using" statements in Python, instead there is "import -" and "from ~ import -" Quote http://mag.racked.eu/cimage/i76/Achievement+get%3F/No+achievements/mca.png[/img]
Torojima Posted April 16, 2013 Posted April 16, 2013 but shares one forge python module. you asked to share a python module, not the mcp and forge environment ... maybe you should not construct your questions with an online translator ... anyway, very obviously you haven't even considered to try what you would like to do before asking, else you would have noticed you can have one separate java-packet for each mod in the forge/mcp environment. They will be recompiled and reobfuscated at once, but you can decide which packet you want to publish separately, thus have different mods in one forge/mcp environment ... Quote running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- मेरा दिल भारतवासी है! http://www.arno-saxena.de/pictures/chococraft/banner_signature.png[/img]
Torojima Posted April 16, 2013 Posted April 16, 2013 but shares one forge python module. you asked to share a python module, not the mcp and forge environment ... maybe you should not construct your questions with an online translator ... anyway, very obviously you haven't even considered to try what you would like to do before asking, else you would have noticed you can have one separate java-packet for each mod in the forge/mcp environment. They will be recompiled and reobfuscated at once, but you can decide which packet you want to publish separately, thus have different mods in one forge/mcp environment ... Quote running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- मेरा दिल भारतवासी है! http://www.arno-saxena.de/pictures/chococraft/banner_signature.png[/img]
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