Jummit Posted September 13, 2019 Posted September 13, 2019 (edited) I want to render planets in a space dimension, but don't know where to put the code to do that. Is RenderTickEvent what I want? I found this pretty helpful, but I don't want it to depend on blocks: http://greyminecraftcoder.blogspot.com/2014/12/the-tessellator-and-worldrenderer-18.html This is what I have so far: @Mod.EventBusSubscriber public class EventHandler { @SubscribeEvent public static void renderTick(RenderTickEvent event) { if (Minecraft.getMinecraft().currentScreen != null) { return; } if (event.phase==Phase.START) { // render sphere .obj } } EDIT: Turns out RenderTickEvent isn't the right event. Using RenderWorldLastEvent worked. Edited September 15, 2019 by Jummit Quote
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