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Is it normal to store value of properties in NBT to save block when unloading? 1.12.2


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Posted (edited)

There are properties in my block that are responsive for model of block. But they don't fit in metadata. It means I can't store them in unloaded chunk. To solve it I store these properties(that don't fit in meta) in tile entity(to unload and save them) and in block state(to affect model). I want to know is it normal and enough optimized? And yeah I could use TESR to affect block appearance but I think it's not optimized way due to this block will be in a chunk in big amount.

Edited by AntonBespoiasov

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