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Posted

Hi,

 

i've created a custom block like this:

    @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
    public static class RegistryEvents {
        @SubscribeEvent
        public static void onBlocksRegistry(final RegistryEvent.Register<Block> event) {
        	schodyBlock = new Block(Block.Properties.create(Material.ROCK).hardnessAndResistance(5)).setRegistryName("poc", "schody"); 
        	event.getRegistry().register(schodyBlock);
        }

        @SubscribeEvent
        public static void onItemRegistry(final RegistryEvent.Register<Item> event) {
        	schodyItem = new BlockItem(schodyBlock, new BlockItem.Properties().group(ItemGroup.MISC)).setRegistryName("poc", "schody");
        	event.getRegistry().register(schodyItem);
        }
    }

 

and added a loot table in \assets\poc\loot_tables\blocks\schody.json in  like this:

{
  "type": "minecraft:block",
  "pools": [
    {
      "rolls": 1,
      "entries": [
        {
          "type": "minecraft:item",
          "name": "poc:schody"
        }
      ]
    }
  ]
}

 

and i've expected for the block to drop an item of this block when i destroy it, but unfortunatelly it doesn't :(

Any ideas would be much appreciated. I've already went through a couple of videos and tutorials but can't pin the problem..

Posted

Nevermind, i've figured it out

 

The problem was that i've stored my loot table file in \assets\poc\loot_tables\blocks\schody.json

instead of \data\poc\loot_tables\blocks\schody.json

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