Posted November 9, 20195 yr I'm using Forge 1.14.4-28.1.0 I've been trying to figure out Forge's blockstate.jsons. I cannot get them to work even though I'm following the official docs closely. The block I'm trying them with is the acacia slab. The first thing I tried is have the "type" state change the textures. The model is correctly applied but the textures are not (the pink/black debug texture is shown): { "forge_marker": 1, "defaults": { "model": "block/pressure_plate_up" }, "variants": { "type": { "bottom": { "textures": { "texture": "block/black_wool" } }, "top": { "textures": { "texture": "block/blue_wool" } }, "double":{ "textures": { "texture": "block/red_wool" } } } } } In fact, not even this works, producing the same result: { "forge_marker": 1, "defaults": { "model": "block/pressure_plate_up", "textures": { "texture": "block/white_wool" } }, "variants": { "type": { "bottom": {}, "top": {}, "double":{} } } } This one breaks the model. Only the debug cube is shown. In fact I can't get any forge blockstate to work that doesn't have any states/variants, like cobblestone. { "forge_marker": 1, "defaults": { "model": "block/dirt" }, "variants": { "normal": [{}] } } What am I doing wrong? Thank you. Edited November 11, 20195 yr by TheOnlyTrueEnte
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