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Currently Supported: 1.16.X (Latest) and 1.15.X (LTS)
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Snipey

Minecraft++ Suggestions

By Snipey, May 4, 2012 in Minecraft++

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Snipey    3

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Posted May 4, 2012

Post your suggestions here

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calclavia    81

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Posted May 4, 2012

I'm not sure what your mod's purpose is. Like please explain what genre your mod is in.

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width=409 height=100http://calclavia.com/uploads/banner.png[/img]

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Snipey    3

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Posted May 4, 2012

It is stated in the main topic

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calclavia    81

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Posted May 4, 2012

It is stated in the main topic

 

So it's like a general-improvement mod? Cool. :P Tell me when the beta or more developed version is released. I would like to try it out.

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width=409 height=100http://calclavia.com/uploads/banner.png[/img]

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Snipey    3

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Posted May 4, 2012

Will do its my first mod but im hoping to make it a really good one. Most if not all of the parts wont edit any base files so you can use it with many mods. :)

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calclavia    81

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Posted May 5, 2012

Will do its my first mod but im hoping to make it a really good one. Most if not all of the parts wont edit any base files so you can use it with many mods. :)

 

Same for me. This is also my first time modding. You can check out my wiki here: www.calclavia.com/ICBM/

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CowedOffACliff    4

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Posted May 5, 2012

General improvement type mods are definitely good for learning...my personal one isn't released anywhere in any form yet, but it's gotten rather large  (despite the fact that there are still some important things I haven't figured out how to add yet...), and I've gained a good bit of knowledge from it.

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I accidentally the everything then NullPointerException.

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Snipey    3

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Posted May 5, 2012

Well im not going insanely fancy and overboard with this mod :) so its ok.

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calclavia    81

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Posted May 6, 2012

If you are thinking of adding machines to your mod, I might want to do a collaboration with you.

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width=409 height=100http://calclavia.com/uploads/banner.png[/img]

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Snipey    3

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Posted May 6, 2012

that would be nice as i am not familiar with guis and crafting recipes for specific blocks and such

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calclavia    81

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Posted May 26, 2012

I have a suggestion. You should keep your focus or tools and armory and make loads of them. Each tool and armor having like special abilities. Go on Wikipedia and go the the periodic table of elements and pick out some cool metals and add them to the game. I think you will need about 20 different types of metals to stand out amongs the other general mods. Also, rename your mod to something more suitable for tools and armor.

 

 

I would REALLY want to see your mod add new types of swords like Tidal dagger or Molten scimitar and such with different attacking abilities. After looking at your mod preview I got a bunch of ideas for your mod.

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width=409 height=100http://calclavia.com/uploads/banner.png[/img]

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dantheman308    0

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Posted February 21, 2013

I am one of the new lead developers of the mod :D. We are working on new tools and making special abilties for the armors and tools now :D. We are also in development of some new machines, We have a new thread at http://www.minecraftforum.net/topic/1685921-147-minecraft-v300/ and http://www.minecraftforge.net/forum/index.php/topic,6048.msg32191.html#msg32191 :)

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