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[1.14.4] Block with variable tool requirements


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Hello. I would like to have a block that has a variable hardness and tool requirement based on an item contained within the block's inventory.

While I have been able to adjust the block's hardness in this way, I have not been able to figure out how to change the tool requirements.


So far, I have:

  • A block with a tile entity.
  • The tile entity can contain an item that increases the block's hardness
  • The item can be enchanted to further increase the block's hardness


What I would like to have:

  • As the block's hardness increases (as a result of the item and enchantment), so does the tool level needed to break it (none -> wood -> ... -> diamond)


Can anybody help with this?

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