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Is there a recommended replacement for "Global World Saved Data" in 1.13+?


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It seems like World Saved Data system has changed now, with restrictions such as server-side only and no Global World Saved Data. Is there a thing that I can use to store and access data that exists only one per game? A hacky solution would be like attach capability to overworld and retrieve from there whenever needed, but I would like to know if there's more proper solution.

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