Posted November 24, 20195 yr In my mod, I have a TileEntity with a TESR that renders outside of the block bounds. So now, when the block bounds isn't in frame, the block doesn't render at all. Beacons for example have the Beacon Ray which is rendered even when not looking at the beacon. I tried using this code to get it working, but I had no success: @Override public boolean isGlobalRenderer(LaserTileEntity te) { return true; } Edited November 24, 20195 yr by deerangle
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.