[SOLVED][1.14.4] Spawning mob with modified data manager data (eg. slime size)
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Hello, My Forge server is refusing to run properly. I was able to launch the server, but the mods still would not load. I used the latest version of 1.7.10 forge, 10.13.4.1614. I have the error here:
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By theishiopian · Posted
Holy crap that actually worked! Thank you very much, I haven't seen hurtMarked documented or used anywhere! -
By SmokingDude · Posted
I implémented Netty everything seems working the server actually receive the connection of the client but the game still stop when i connect to the server, how am I supposed to use Netty to get minecraft working ? The client part source : https://pastebin.com/v5dN94BJ -
By Aether_Ash · Posted
oh, ok. So it isn't a forge thing, sorry for taking your time then. -
This is a core issue in vanilla that has existed since its inception. They way that Items are rendered, is that the edge strip is generated by the CPU, by guessing where the GPU will place the pixels of the forward facing texture. Then the main texture is applied as one quad over top of it. The small white you see is where rounding errors happen and the CPU/GPU are disagreeing. There is no way to fix it beyond building a full model {not cheating like vanilla does and using one quad for the front of the item} This happens in every Minecraft version Modded or not, it varies based on Texture, CPU/GPU combo, and many other things.
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