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Posted (edited)

I've been trying to animate a json gun item via forge's api. So far I can't seem to solve the following issues:

1. How do I play a clip automatically after another clip ends? For example, I want the gun to return back to its default state after a recoil animation plays. I have tried adding the following event to the armature file: "1.0": "!transition:default", but that didn't work. I also tried copying the ASM TriggerClip example from the docs unsuccessfully.

2. How do I play the animation only in a certain camera perspective? I only want to play the animation in first person.

Thanks!

Edited by Melonslise

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