Posted January 1, 20205 yr Hello, i now work with a mod that replaces a couple of vanilla GUIs. I have a little problem with replacing the main menu, it works but when i load minecraft (after fade in animation) its not getting replaced. After that i works fine. Please send help EDIT a bug fixed in 28.1.30 Edited January 2, 20205 yr by Guy123
January 1, 20205 yr Author Also thats the my event handler maybe this will help Spoiler @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.FORGE) public static class ScreenEvents { private static boolean mainmenu; @SubscribeEvent(priority=EventPriority.HIGH) public static void mainScreenEvent(GuiOpenEvent event) { if(event.getGui() instanceof MainMenuScreen) { System.out.println("test"); event.setGui(new CustomMainScreen()); } }
January 1, 20205 yr Author Do i need to register it before the whole initialization phase? I tried but it kinda didnt work
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