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Featured Replies

Posted

Hello

 

after compiling my mod and run it in my normal game, I noticed, that in my mod "ä", "ö", "ü" and "ß" appear as "�" in the german language.

In other mods, i run in my game, theese letters appear correct.

Must i change something in my mod to make them look right?

Edited by Drachenbauer

  • Author

i added to my build.gradle, what they say in your link, and used the build-command again.

But it still shows theese weird placeholders in the german names...

  • Author

In your first line, you say, that my files should be encoded properly as UTF-8.

And in your seccond line is, what i made now.

 

So i thaught, the first thing, you sayd is the target to reach, and the link is the instruction, how to do it.

you sayd nothing else about how to encode them to this.

  • Author

but you didn´t say how to encode them into this state, if not.

So i thaught, your seccond instruction is how to do it.

 

So how do i encode them now?

I have alot of json-files:

languages, blockstates, block models, item models, recipes and loot-tables.

all together more than 500 files.

should i encode them all, or only the languages, wich use this letters?

If all, how can i do it fast

It may take alot of time to encode them all one by one...

 

Edit:

i found a powershell-script, that did the job for me.

After running it, i used the build command and placed the mod in my game again and now all names look right, no more " � ".

thanks for your tipps.

Edited by Drachenbauer

  • Author

i mean, that script converted my over 500 json files in a few secconds.

I think, IDE or text-editor only can do it one by one manually.

that needs much more time than let the script run through them all with one launch.

  • Author

Now i spotted somthing weird (not a problem to solve, my mod works fine, just my interest):

 

if i open the json-file in Eclipse, theese letters are replaced with weird signs.

But if i open it in the txt-editor, everything looks correct.

 

why this?

Edited by Drachenbauer

  • Author

I mean how can i make eclipse show it as "Ä" in the code, too (i think, if i just type it so, ingame, it will turn into "�" again)

  • Author

After formatting for sample "ü" has turned into "ü" in the json-file, if i show it in eclipse.

But in the common txt-editor, it looks normal, just "ü".

  • Author

Finally i found the right properties to change.

If something look like common german text with such letters now in the json-file in eclipse, it looks the same in the game.

no weird looking stuff any more in both locations.

Edited by Drachenbauer

  • 5 months later...

Hey Dragon Slayer, I have the same problem with the translation to croatian in my mod (croatian specific letters look wierd ingame), so I if you could please explain to me how did you fix the problem?

 

I am using 1.16.1 forge build 32.0.75 on eclipse.

 

Thanks in advance!

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