Naiten Posted May 4, 2013 Posted May 4, 2013 I'm making a multiple item, and i managed to set different icons for it, but i'm stuck at names... Here's the code. package net.railowar.src; import java.util.List; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.util.MathHelper; import net.minecraft.world.World; public class ItemWideRails extends Item { public static final String[] wNames = new String[] {"Straight", "Right", "Left", "S", "Z"}; public static final String[] wTex = new String[] {"rails", "rails_r", "rails_l", "rails_s", "rails_z"}; @SideOnly(Side.CLIENT) private Icon[] ico; public ItemWideRails(int par1) { super(par1); this.setHasSubtypes(true); this.setMaxDamage(0); this.maxStackSize = 1; setCreativeTab(CreativeTabs.tabTransport); setUnlocalizedName("Rails"); } @SideOnly(Side.CLIENT) public Icon getIconFromDamage(int par1) { int j = MathHelper.clamp_int(par1, 0, 4); return this.ico[j]; } public String getUnlocalizedName(ItemStack par1ItemStack) { int i = MathHelper.clamp_int(par1ItemStack.getItemDamage(), 0, 4); return super.getUnlocalizedName() + "." + wNames[i]; } @SideOnly(Side.CLIENT) public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List) { for (int j = 0; j < 5; ++j) { par3List.add(new ItemStack(par1, 1, j)); } } @SideOnly(Side.CLIENT) public void updateIcons(IconRegister par1IconRegister) { this.ico = new Icon[wTex.length]; for (int i = 0; i < wTex.length; ++i) { this.ico[i] = par1IconRegister.registerIcon("RoW:" + wTex[i]); } } } Please, help. Quote If i helped you, don't forget pressing "Thank You" button. Thanks for your time.
Naiten Posted May 4, 2013 Author Posted May 4, 2013 So, no ideas? Quote If i helped you, don't forget pressing "Thank You" button. Thanks for your time.
NuclearFej Posted May 4, 2013 Posted May 4, 2013 In your item constructor, put: LanguageRegistry.addName(this, "Your Item Name Here"); EDIT: Ah, wait, I missed a word - let me get back to you on this. EDIT 2: Check this out - it looks like you need to pass in the names one at a time while also passing in an ItemStack with the desired damage value: http://www.minecraftforge.net/wiki/Metadata_Based_Subblocks#Block_and_Language_Registration Quote
Naiten Posted May 4, 2013 Author Posted May 4, 2013 Thanks, that helped. Quote If i helped you, don't forget pressing "Thank You" button. Thanks for your time.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.