Posted February 22, 20205 yr Hey guys, I have a question about buckets. I am creating a mod with a new type of bucket (Ceramic Bucket). The vanilla features (water, lava, milk) are working good. Now I want to be compatible with other mods. So I thought for every Fluid any other mod registered, I dynamically can register a new bucket. How can I get a list of all registered fluids to do it? Or is there an event where I can do it? Or is it a bad idea to register items dynamically? Maybe there is a class, which do something like I want to do? I searched a while but I could not find something like this. Thanks for your help! Edited February 22, 20205 yr by cech12 missing MC version
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