the_infamous_1 Posted February 27, 2020 Posted February 27, 2020 I have a custom serialized condition that, depending on a config option, will enable/disable certain recipes. It works perfectly for crafting recipes: I can load up the game with the config options set to true, the item's recipe will be switched to the first option, quit the game, change the config option to false, and the item's recipe will be switched to the second option. The problem is, when adding this condition to my mod's smelting/blasting recipes, neither recipe will load (I assume the JSON file itself is being treated as invalid). How can I make it so the furnace/blast furnace accept my condition? Quote
the_infamous_1 Posted February 27, 2020 Author Posted February 27, 2020 (edited) I figured it out: Smelting wants you to put the condition within the result area like so: { "type": "minecraft:blasting", "ingredient": { "item": YOUR INGREDIENT }, "result": YOUR RESULT "experience": 0.15, "cookingtime": 100, "conditions": [ { "type": YOUR MOD'S CONDITION, SERIALIZED CONDITION: false } ] } Edited February 27, 2020 by the_infamous_1 removed error of having an actual result bracket that came after the ingredient bracket Quote
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