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[1.15.2] Updating handleInput()


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Fun fuct, i neither remember what it should do, cause i did my mod so much time ago... :')
Anyway, this is the full method:

    public void onRenderTick(final TickEvent.RenderTickEvent event) {
        if (this.mc.currentScreen != null) {
            if (this.mc.currentScreen instanceof GuiScreenKeystrokes) {
                try {
                    Minecraft.getInstance().currentScreen.handleInput(); // @FIXME 
                catch (Exception e) {
        else if (this.mc.isGameFocused() && !this.mc.gameSettings.showDebugInfo) {


Edited by xSlart01x
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