Drachenbauer Posted March 5, 2020 Posted March 5, 2020 Hello Since someone told me, thar DeferredRegister is the best way to register mod-stuff, i want to register all my stuff tkis way. Now i have a problem with SpawnEggs for Entities. I registered an entity this way: public static final RegistryObject<EntityType<RedEntity>> RED = ENTITY_TYPES.register("red", () -> EntityType.Builder.create(RedEntity::new, EntityClassification.AMBIENT).size(0.5F, 0.5F).build(null)); Someone sayd, to register the SpawnEgg also this way, a custom spawnegg-class, that accepts a supplyer, is needed. I now tried it this way: package drachenbauer32.angrybirdsmod.items; import net.minecraft.entity.EntityType; import net.minecraft.item.SpawnEggItem; import net.minecraftforge.fml.RegistryObject; public class SupplierSpawnEggItem extends SpawnEggItem { public SupplierSpawnEggItem(RegistryObject<EntityType<?>> supplierIn, int primaryColorIn, int secondaryColorIn, Properties builder) { super(supplierIn.get(), primaryColorIn, secondaryColorIn, builder); } } But now i get a n error about the constructor, that says: Quote The constructor SupplierSpawnEggItem(EntityType<RedEntity>, int, int, Item.Properties) is undefined I cannot remove the name of the Entity-class here: RegistryObject<EntityType<RedEntity>> in the entity registerer, because this will cause some more errors, if i put a "?" instead. How must i change the constructor, that it accepts theese suppliers, no matter, wich entity-class they contain? Quote
Drachenbauer Posted March 6, 2020 Author Posted March 6, 2020 (edited) Now i have this: package drachenbauer32.angrybirdsmod.items; import drachenbauer32.angrybirdsmod.entities.RedEntity; import net.minecraft.entity.EntityType; import net.minecraft.item.SpawnEggItem; import net.minecraft.nbt.CompoundNBT; import net.minecraftforge.fml.RegistryObject; public class SupplierSpawnEggItem extends SpawnEggItem { private RegistryObject<EntityType<?>> supplier; public SupplierSpawnEggItem(EntityType<?> typeIn, RegistryObject<EntityType<?>> supplierIn, int primaryColorIn, int secondaryColorIn, Properties builder) { super(typeIn, primaryColorIn, secondaryColorIn, builder); supplier = supplierIn; } @Override public EntityType<?> getType(CompoundNBT p_208076_1_) { return supplier.get(); } } But i still don´t know how to change the RegistryObject-thing in the constructor to be able to pass RegistryObjets like public static final RegistryObject<EntityType<RedEntity>> RED = ENTITY_TYPES.register("red", () -> EntityType.Builder.create(RedEntity::new, EntityClassification.AMBIENT).size(0.5F, 0.5F).build(null)); or public static final RegistryObject<EntityType<ChuckEntity>> RED = ENTITY_TYPES.register("chuck", () -> EntityType.Builder.create(ChuckEntity::new, EntityClassification.AMBIENT).size(0.5F, 0.5F).build(null)); Wich have a specific entity-class in the inner "<>" instead of a "?" ? They all have different Entity-classes there, and i need a solution, that allows them all to pass into this constructor. Edited March 6, 2020 by Drachenbauer Quote
Drachenbauer Posted March 6, 2020 Author Posted March 6, 2020 public class SupplierSpawnEggItem extends SpawnEggItem { private RegistryObject<?> supplier; public SupplierSpawnEggItem(EntityType<?> typeIn, RegistryObject<?> supplierIn, int primaryColorIn, int secondaryColorIn, Properties builder) { super(typeIn, primaryColorIn, secondaryColorIn, builder); supplier = supplierIn; } @Override public EntityType<?> getType(CompoundNBT p_208076_1_) { return (EntityType<?>) supplier.get(); } } This works now. In my inventory i have a normal looking spawn-egg, and i can plce the entity in the world with it. Quote
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