Jump to content

Custom Painting [1.15]


Recommended Posts

How would I be able to add my own painting to 1.15, I see after 1.12 the system has changed from a sprite sheet to individual textures. Wondering if this makes it easier to add paintings, however, I'm not sure how I would add one, any help is appreciated!

Link to comment
Share on other sites

Create a class

public class ModPaintingTypes {

    public static DeferredRegister<PaintingType> PAINTING_TYPES = new DeferredRegister<>(ForgeRegistries.PAINTING_TYPES,example_mod.MODID);
    public static RegistryObject<PaintingType> THE_SCREEM = PAINTING_TYPES.register("painting_name",()-> new PaintingType(16,32));




And then in your mod constuctor call:



The image that you want to be displayed needs to be in /textures/painting/painting_name.png


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.